DocumentCode
318201
Title
Geometric modeling from scattered 3-D range data
Author
Park, In Kyu ; Lee, Sang Uk
Author_Institution
Real Time Vision Lab., Seoul Nat. Univ., South Korea
Volume
2
fYear
1997
fDate
26-29 Oct 1997
Firstpage
712
Abstract
We propose an algorithm to produce a 3-D CAD model from a set of range data, based on non-uniform rational B-splines (NURBS) surface fitting technique. Our goal is to construct continuous geometric models, assuming that the topology of surface is unknown. In our approach, a divide-and-conquer strategy is adopted, in which the whole range data is partitioned into surface patches. Each patch is sequentially processed to form the quadrilateral face model, which is used to construct the NURBS patch network. Experiments are carried out to evaluate the performance of the proposed algorithm. It is shown that the continuous 3-D model is successfully generated automatically with tolerable computational complexity
Keywords
CAD; computer vision; splines (mathematics); surface fitting; 3D CAD model; computational complexity; computer vision; continuous geometric models; divide-and-conquer strategy; experiments; geometric modeling; nonuniform rational B-splines; patch network; performance; quadrilateral face model; scattered 3D range data; surface fitting technique; surface patches; surface topology; Computational complexity; Design engineering; Network topology; Partitioning algorithms; Prototypes; Scattering; Solid modeling; Spline; Surface fitting; Surface reconstruction; Surface topography; Vector quantization;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 1997. Proceedings., International Conference on
Conference_Location
Santa Barbara, CA
Print_ISBN
0-8186-8183-7
Type
conf
DOI
10.1109/ICIP.1997.638595
Filename
638595
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