• DocumentCode
    318201
  • Title

    Geometric modeling from scattered 3-D range data

  • Author

    Park, In Kyu ; Lee, Sang Uk

  • Author_Institution
    Real Time Vision Lab., Seoul Nat. Univ., South Korea
  • Volume
    2
  • fYear
    1997
  • fDate
    26-29 Oct 1997
  • Firstpage
    712
  • Abstract
    We propose an algorithm to produce a 3-D CAD model from a set of range data, based on non-uniform rational B-splines (NURBS) surface fitting technique. Our goal is to construct continuous geometric models, assuming that the topology of surface is unknown. In our approach, a divide-and-conquer strategy is adopted, in which the whole range data is partitioned into surface patches. Each patch is sequentially processed to form the quadrilateral face model, which is used to construct the NURBS patch network. Experiments are carried out to evaluate the performance of the proposed algorithm. It is shown that the continuous 3-D model is successfully generated automatically with tolerable computational complexity
  • Keywords
    CAD; computer vision; splines (mathematics); surface fitting; 3D CAD model; computational complexity; computer vision; continuous geometric models; divide-and-conquer strategy; experiments; geometric modeling; nonuniform rational B-splines; patch network; performance; quadrilateral face model; scattered 3D range data; surface fitting technique; surface patches; surface topology; Computational complexity; Design engineering; Network topology; Partitioning algorithms; Prototypes; Scattering; Solid modeling; Spline; Surface fitting; Surface reconstruction; Surface topography; Vector quantization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing, 1997. Proceedings., International Conference on
  • Conference_Location
    Santa Barbara, CA
  • Print_ISBN
    0-8186-8183-7
  • Type

    conf

  • DOI
    10.1109/ICIP.1997.638595
  • Filename
    638595