DocumentCode :
3184043
Title :
Validation of object oriented models using animation
Author :
Oliver, Ian ; Kent, Stuart
Author_Institution :
Kent Univ., Canterbury, UK
Volume :
2
fYear :
1999
fDate :
1999
Firstpage :
237
Abstract :
Experience has shown that prototyping is a valuable technique in the validation of designs. However the prototype(s) can be too far semantically removed from the design. Animation is a technique where a design itself can be `executed´ without the need to translate to a high-level language to build a prototype. While animation has been implemented with formal specification languages such as VDM, Z and B and used with some success, we feel that its application to a more graphical specification language/notation would introduce animation to a wider range of software designers. This paper discusses the basis of a technique for the animation of rigorously specified object-oriented models written using the Unified Modelling Language and the Object Constraint Language
Keywords :
computer animation; formal specification; software prototyping; Object Constraint Language; Unified Modelling Language; animation; formal specification languages; graphical specification language; object oriented models validation; object-oriented models; prototyping; Animation; Application software; Formal specifications; High level languages; Object oriented modeling; Prototypes; Software design; Software prototyping; Specification languages; Unified modeling language;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
EUROMICRO Conference, 1999. Proceedings. 25th
Conference_Location :
Milan
ISSN :
1089-6503
Print_ISBN :
0-7695-0321-7
Type :
conf
DOI :
10.1109/EURMIC.1999.794786
Filename :
794786
Link To Document :
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