DocumentCode
3184941
Title
HCI⁁2 Workbench: A development tool for multimodal human-computer interaction systems
Author
Shen, Jie ; Shi, Wenzhe ; Pantic, Maja
Author_Institution
Dept. of Comput., Imperial Coll. London, London, UK
fYear
2011
fDate
21-25 March 2011
Firstpage
766
Lastpage
773
Abstract
In this paper, we present a novel software tool designed and implemented to simplify the development process of Multimodal Human-Computer Interaction (MHCI) systems. This tool, which is called the HCI^2 Workbench, exploits a Publish / Subscribe (P/S) architecture to facilitate efficient and reliable inter-module data communication and runtime system management. In addition, through a combination of SDK, software tools, and standardized description / configuration file semantics, the HCI^2 Workbench provides an easy-to-follow procedure for developing highly flexible and reusable modules. Moreover, the HCI^2 Workbench features system persistence and portability by using standardized module packaging method and system configuration files. Last but not least, usability was another major concern. Unlike other similar tool, including Psyclone and ActiveMQ, the HCI^2 Workbench provides a complete graphical environment to support every step in a typical MHCI system development process, including module program development and debugging, module packaging, module management, system configuration, module and system testing, in a convenient and intuitive manner. To help demonstrating the HCI^2 Workbench, we also present a readily-applicable system developed using our tool. This open-source demo system, which is called the CamGame, consists of an interactive system allowing users to play a computer game using hand-held marker(s) and low-cost camera(s) instead of keyboard and mouse.
Keywords
computer games; data communication; human computer interaction; interactive systems; program debugging; public domain software; software packages; software reusability; software tools; ActiveMQ; CamGame; HCI2 workbench; MHCI system; Psyclone; computer game; configuration file semantics; graphical environment; handheld marker; interactive system; intermodule data communication; module management; module packaging; multimodal human-computer interaction system; open source demo system; program debugging; program development; publish-subscribe architecture; readily applicable system; runtime system management; software tool; standardized module packaging method; system configuration; system configuration file; system testing; Computer architecture; Human computer interaction; Protocols; Runtime; Software tools; Usability; Centralized System Managemen; Development Tool; Module Reusability; Multimodal Human-Computer Interface; Publish / Subscribe Architecture; Software Framework; Software Usability;
fLanguage
English
Publisher
ieee
Conference_Titel
Automatic Face & Gesture Recognition and Workshops (FG 2011), 2011 IEEE International Conference on
Conference_Location
Santa Barbara, CA
Print_ISBN
978-1-4244-9140-7
Type
conf
DOI
10.1109/FG.2011.5771346
Filename
5771346
Link To Document