• DocumentCode
    3192524
  • Title

    An efficient low-bit rate adaptive mesh-based motion compensation technique

  • Author

    Mahmoud, Hanan A. ; Bayoumi, Magdy A.

  • Author_Institution
    Center for Adv. Comput. Studies, Louisiana Univ., Lafayette, LA, USA
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    164
  • Lastpage
    172
  • Abstract
    This paper proposes a two-stage global motion estimation method using a novel quadtree block-based motion estimation technique and an active mesh model. In the first stage, motion parameters are estimated by fitting block-based motion vectors computed using a new efficient quadtree technique, that divides a frame into equilateral triangle blocks using the quadtree structure. Arbitrary partition shapes are achieved by allowing 4-to-1, 3-to-1 and 2-1 merge/combine of sibling blocks having the same motion vector. In the second stage, the mesh is constructed using an adaptive triangulation procedure that places more triangles over areas with high motion content, these areas are estimated during the first stage. Finally the motion compensation is achieved by using a novel algorithm that is carried by both the encoder and the decoder to determine the optimal triangulation of the resultant partitions followed by affine mapping at the encoder. Computer simulation results show that the proposed method gives better performance that the conventional ones in terms of the peak signal-to-noise ratio (PSNR) and the compression ratio (CR)
  • Keywords
    adaptive codes; data compression; motion compensation; motion estimation; optimisation; parameter estimation; quadtrees; video coding; PSNR; active mesh model; adaptive mesh; adaptive triangulation procedure; affine mapping; block-based motion estimation; block-based motion vector fitting; combining; compression ratio; decoder; encoder; equilateral triangle blocks; low-bit-rate motion compensation; merging; optimal triangulation; parameter estimation; peak signal-to-noise ratio; performance; quadtree; two-stage global motion estimation; video compression; Bit rate; Computer simulation; Decoding; Motion compensation; Motion estimation; PSNR; Parameter estimation; Partitioning algorithms; Shape; Signal to noise ratio;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Digital and Computational Video, 2001. Proceedings. Second International Workshop on
  • Conference_Location
    Tampa, FL
  • Print_ISBN
    0-7695-1110-4
  • Type

    conf

  • DOI
    10.1109/DCV.2001.929956
  • Filename
    929956