• DocumentCode
    3192576
  • Title

    Understanding Virtual Actors

  • Author

    Silva, Rogerio E da ; Iurgel, Ido A. ; Santos, Manuel F dos ; Branco, Pedro ; Zagalo, Nelson

  • Author_Institution
    Dept. of Inf. Syst., Univ. of Minho, Guimaraes, Portugal
  • fYear
    2010
  • fDate
    8-10 Nov. 2010
  • Firstpage
    220
  • Lastpage
    229
  • Abstract
    Autonomous Digital Actors represent the next step in authoring movies with believable characters, in a way that will allow them to be trained for acting specific roles in a story, suggesting appropriate behaviors during their performance. This article presents an overview of the art of acting and directing and how these concepts were used to elaborate a Virtual Actor metaphor. Also, we present an agent architecture for describing and implementing the virtual actors´ acting knowledge base.
  • Keywords
    computer animation; virtual reality; agent architecture; autonomous digital actor; virtual actor; virtual actor metaphor; Animation; Art; Computational modeling; Educational institutions; Information systems; Speech; Tagging; ?Virtual Actors; Authoring Believable Characters; Autonomous Digital Actors; Computer Animation?;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Digital Entertainment (SBGAMES), 2010 Brazilian Symposium on
  • Conference_Location
    Florianopolis
  • ISSN
    2159-6654
  • Print_ISBN
    978-1-61284-391-9
  • Type

    conf

  • DOI
    10.1109/SBGAMES.2010.11
  • Filename
    5772290