DocumentCode
3192576
Title
Understanding Virtual Actors
Author
Silva, Rogerio E da ; Iurgel, Ido A. ; Santos, Manuel F dos ; Branco, Pedro ; Zagalo, Nelson
Author_Institution
Dept. of Inf. Syst., Univ. of Minho, Guimaraes, Portugal
fYear
2010
fDate
8-10 Nov. 2010
Firstpage
220
Lastpage
229
Abstract
Autonomous Digital Actors represent the next step in authoring movies with believable characters, in a way that will allow them to be trained for acting specific roles in a story, suggesting appropriate behaviors during their performance. This article presents an overview of the art of acting and directing and how these concepts were used to elaborate a Virtual Actor metaphor. Also, we present an agent architecture for describing and implementing the virtual actors´ acting knowledge base.
Keywords
computer animation; virtual reality; agent architecture; autonomous digital actor; virtual actor; virtual actor metaphor; Animation; Art; Computational modeling; Educational institutions; Information systems; Speech; Tagging; ?Virtual Actors; Authoring Believable Characters; Autonomous Digital Actors; Computer Animation?;
fLanguage
English
Publisher
ieee
Conference_Titel
Games and Digital Entertainment (SBGAMES), 2010 Brazilian Symposium on
Conference_Location
Florianopolis
ISSN
2159-6654
Print_ISBN
978-1-61284-391-9
Type
conf
DOI
10.1109/SBGAMES.2010.11
Filename
5772290
Link To Document