• DocumentCode
    3194165
  • Title

    Semi-automatically augmenting virtual environments with plausibly located clutter

  • Author

    Broughton, Russell ; Howard, Toby

  • Author_Institution
    Dept. of Comput. Sci., Manchester Univ.
  • fYear
    2004
  • fDate
    10-10 June 2004
  • Firstpage
    66
  • Lastpage
    70
  • Abstract
    We present an approach for semiautomatically augmenting existing virtual environments with sensibly and plausibly distributed features which model the clutter we find in real-world scenes. It focuses on the stages of identifying sensible potential clutter placement regions and then describes a novel use of parametric surfaces as a generalised means of specifying distribution patterns within these regions
  • Keywords
    augmented reality; mesh generation; natural scenes; solid modelling; clutter placement region; parametric surface; plausibly located clutter; real-world scene; semiautomatically augmenting virtual environment; Computer graphics; Computer science; Data structures; Gravity; Hardware; Layout; Rails; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Theory and Practice of Computer Graphics, 2004. Proceedings
  • Conference_Location
    Bournemouth
  • Print_ISBN
    0-7695-2137-1
  • Type

    conf

  • DOI
    10.1109/TPCG.2004.1314454
  • Filename
    1314454