DocumentCode
3194295
Title
Synthesising facial emotions
Author
Oziem, David ; Gralewski, Lisa ; Campbell, Neill ; Dalton, Colin ; Gibson, David ; Thomas, Barry
Author_Institution
Univ. of Bristol
fYear
2004
fDate
10-10 June 2004
Firstpage
120
Lastpage
127
Abstract
We present two approaches for the generation of novel video textures, which portray a human expressing different emotions. Here training data is provided by video sequences of an actress expressing specific emotions such as angry, happy and sad. The main challenge of modelling these video texture sequences is the high variance in head position and facial expression. Principal components analysis (PCA) is used to generate so called ´motion signatures´, which are shown to be complex and have nonGaussian distributions. The first method uses a combined appearance model to transform the video data into a lower dimensional Gaussian space. This can then be modelled using a standard autoregressive process. The second technique presented extracts subsamples from the original data using short temporal windows, some of which have Gaussian distributions and can be modelled by an autoregressive process (ARP). We find that the combined appearance technique produces more aesthetically pleasing clips but does not maintain the motion characteristics as well as the temporal window approach
Keywords
Gaussian distribution; autoregressive processes; emotion recognition; face recognition; image sequences; image texture; principal component analysis; realistic images; solid modelling; Gaussian distributions; aesthetically pleasing clips; autoregressive process; facial emotion synthesising; facial expression; head position; human portray; lower dimensional Gaussian space; motion signatures; nonGaussian distributions; principal components analysis; subsample extraction; temporal window approach; video data; video sequences; video texture sequence modeling; Autoregressive processes; Computer graphics; Data mining; Games; Gaussian distribution; Humans; Principal component analysis; Sections; Training data; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Theory and Practice of Computer Graphics, 2004. Proceedings
Conference_Location
Bournemouth
Print_ISBN
0-7695-2137-1
Type
conf
DOI
10.1109/TPCG.2004.1314461
Filename
1314461
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