DocumentCode
3194300
Title
Interactive ray tracing using a SIMD reconfigurable architecture
Author
Anido, Manuel L. ; Tabrizi, Nozar ; Du, Haitao ; M, Marcos Sanchez-Elez ; Bagherzadeh, Nader
Author_Institution
Fed. Univ. of Rio de Janeiro, Brazil
fYear
2002
fDate
2002
Firstpage
20
Lastpage
28
Abstract
This paper presents an architecture for running interactive ray tracing applications on portable devices such as cell phones, PDAs, and head mounted displays and discusses the main issues related to the mapping of this graphics algorithm using fixed-point arithmetic. The paper shows that a floating-point arithmetic unit, with its associated power and area consumption, can be avoided by using appropriate fixed-point arithmetic and block floating-point operations. It is also shown that a computation intensive graphics method like ray tracing can be used to generate simple images at interactive rates on portable devices. This can be achieved by employing a reconfigurable SIMD architecture on a chip, which trades parallelism for frequency of operation, thus providing significant benefits in power saving, which is essential in portable devices.
Keywords
computer graphic equipment; fixed point arithmetic; mobile computing; parallel architectures; parallel machines; ray tracing; reconfigurable architectures; system-on-chip; PDA; SIMD reconfigurable architecture; cell phones; fixed-point arithmetic; floating-point arithmetic; head mounted displays; interactive ray tracing; portable devices; power saving; system-on-chip; Cellular phones; Displays; Fixed-point arithmetic; Floating-point arithmetic; Graphics; Head; Personal digital assistants; Portable computers; Ray tracing; Reconfigurable architectures;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Architecture and High Performance Computing, 2002. Proceedings. 14th Symposium on
Print_ISBN
0-7695-1772-2
Type
conf
DOI
10.1109/CAHPC.2002.1180755
Filename
1180755
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