• DocumentCode
    3194684
  • Title

    Haptic Identification of Stiffness and Force Magnitude

  • Author

    Cholewiak, Steven A. ; Tan, Hong Z. ; Ebert, David S.

  • Author_Institution
    Purdue Univ., West Lafayette
  • fYear
    2008
  • fDate
    13-14 March 2008
  • Firstpage
    87
  • Lastpage
    91
  • Abstract
    As haptics becomes an integral component of scientific data visualization systems, there is a growing need to study "haptic glyphs" (building blocks for displaying information through the sense of touch) and quantify their information transmission capability. The present study investigated the channel capacity for transmitting information through stiffness or force magnitude. Specifically, we measured the number of stiffness or force- magnitude levels that can be reliably identified in an absolute identification paradigm. The range of stiffness and force magnitude used in the present study, 0.2-3.0 N/mm and 0.1-5.0 N, respectively, was typical of the parameter values encountered in most virtual reality or data visualization applications. Ten individuals participated in a stiffness identification experiment, each completing 250 trials. Subsequently, four of these individuals and six additional participants completed 250 trials in a force-magnitude identification experiment. A custom-designed 3 degrees-of-freedom force-feedback device, the ministick, was used for stimulus delivery. The results showed an average information transfer of 1.46 bits for stiffness identification, or equivalently, 2.8 correctly-identifiable stiffness levels. The average information transfer for force magnitude was 1.54 bits, or equivalently, 2.9 correctly-identifiable force magnitudes. Therefore, on average, the participants could only reliably identify 2-3 stiffness levels in the range of 0.2-3.0 N/mm, and 2-3 force- magnitude levels in the range of 0.1-5.0 N. Individual performance varied from 1 to 4 correctly-identifiable stiffness levels and 2 to 4 correctly-identifiable force-magnitude levels. Our results are consistent with reported information transfers for haptic stimuli. Based on the present study, it is recommended that 2 stiffness or force-magnitude levels (i.e., high and low) be used with haptic glyphs in a data visualization system, with an additional third level (medium) for mo- - re experienced users.
  • Keywords
    data visualisation; force feedback; haptic interfaces; natural sciences computing; virtual reality; haptic force magnitude identification; haptic glyph; haptic stiffness magnitude identification; ministick force-feedback device; scientific data visualization system; virtual reality; Auditory displays; Channel capacity; Data visualization; Feedback; Guidelines; Haptic interfaces; Information analysis; Laboratories; Rendering (computer graphics); Signal processing; C.0 [Computer Systems Organization]: General - Hardware/software interfaces; Identification; J.4 [Computer Applications]: Social and Behavioral Sciences - Psychology; data visualization; force; force magnitude; haptic perception; information transfer; perceptualization; stiffness;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic interfaces for virtual environment and teleoperator systems, 2008. haptics 2008. symposium on
  • Conference_Location
    Reno, NE
  • Print_ISBN
    978-1-4244-2005-6
  • Type

    conf

  • DOI
    10.1109/HAPTICS.2008.4479918
  • Filename
    4479918