DocumentCode
3194735
Title
Dynamic body transformation and matching from scanned data
Author
Magnenat-Thalmann, Nadia ; Seo, Hyewon
Author_Institution
MIRALab, Geneva Univ., Switzerland
fYear
2004
fDate
7-9 June 2004
Firstpage
3
Abstract
Summary form only given. Appropriate combinations of statistical and geometric methods permit modeling and estimation of complex objects. This paper investigates such combinations in the modeling of human body models in computer graphics. By concentrating on such a particular class of objects, we show how example based techniques together with interpolation ones can exploit existing data and knowledge about body shape and size modelling. Graphical modeling of human bodies obviously has applications in the entertainment industry for character animation and simulations involving people. Other applications range from virtual reality to ergonomic and manufacturing studies.
Keywords
computational geometry; interpolation; solid modelling; body shape modelling; body size modelling; character animation; computer graphics; data matching; dynamic body transformation; entertainment industry; ergonomic studies; graphical modeling; human body modelling; interpolation; manufacturing studies; scanned data; virtual reality; Animation; Application software; Biological system modeling; Computational modeling; Computer graphics; Humans; Interpolation; Manufacturing industries; Shape; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Shape Modeling Applications, 2004. Proceedings
Print_ISBN
0-7695-2075-8
Type
conf
DOI
10.1109/SMI.2004.1314488
Filename
1314488
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