• DocumentCode
    3196082
  • Title

    Efficient signature estimations in an advanced graphics environment

  • Author

    Shepherd, R.A. ; Olson, T.D. ; Liang, C.S.

  • Author_Institution
    General Dynamics, Fort Worth, TX, USA
  • fYear
    1992
  • fDate
    18-25 June 1992
  • Abstract
    Summary form only given. An advanced technique has been developed for the computation of physical optics backscattering from large, complex targets over multiple frequency bands with unprecedented speed. It takes full advantage of the power of the present (and future) high-performance graphics engines for surface rendering and shadowing. This method has been implemented with a first-generation code labeled VISAGE (Visual Investigation of Scattering in an Advanced Graphics Environment) on the Silicon Graphics Iris 4D series workstations. The computation throughput has been shown to be essentially independent of the target complexity and the desired number of frequencies. In addition, geometrical shadowing of target components is automatically handled.<>
  • Keywords
    backscatter; computer graphics; electromagnetic wave scattering; physical optics; radar systems; Silicon Graphics Iris 4D series workstations; VISAGE; Visual Investigation of Scattering in an Advanced Graphics Environment; advanced graphics environment; physical optics backscattering; shadowing; signature estimations; surface rendering; Backscatter; Engines; Frequency; Graphics; Optical computing; Optical scattering; Physical optics; Physics computing; Rendering (computer graphics); Shadow mapping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Antennas and Propagation Society International Symposium, 1992. AP-S. 1992 Digest. Held in Conjuction with: URSI Radio Science Meeting and Nuclear EMP Meeting., IEEE
  • Conference_Location
    Chicago, IL, USA
  • Print_ISBN
    0-7803-0730-5
  • Type

    conf

  • DOI
    10.1109/APS.1992.221757
  • Filename
    221757