DocumentCode :
3200927
Title :
Context-aware prioritized game streaming
Author :
Rahimi, Hesam ; Shirehjini, Ali Asghar Nazari ; Shirmohamma, Shervin
Author_Institution :
Distrib. & Collaborative Virtual Environments Res. Lab. (DISCOVER Lab.), Univ. of Ottawa, Ottawa, ON, Canada
fYear :
2011
fDate :
11-15 July 2011
Firstpage :
1
Lastpage :
6
Abstract :
In this paper, we describe our proposed mechanism for a context-aware progressive 3D streaming for virtual environments (VEs) such as games running on mobile handheld devices. Our goal is to optimize the efficiency of streaming update messages in such environments by providing a new, dynamic, and context-aware method for selecting and prioritizing objects.
Keywords :
computer games; mobile computing; virtual reality; context aware prioritized game streaming; context aware progressive 3D streaming; mobile handheld devices; virtual environments; Bandwidth; Batteries; Context; Context modeling; Games; Three dimensional displays; Weapons; 3D Streaming; Context-Modeling; Mobile Games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia and Expo (ICME), 2011 IEEE International Conference on
Conference_Location :
Barcelona
ISSN :
1945-7871
Print_ISBN :
978-1-61284-348-3
Electronic_ISBN :
1945-7871
Type :
conf
DOI :
10.1109/ICME.2011.6012220
Filename :
6012220
Link To Document :
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