• DocumentCode
    3204737
  • Title

    Model-based view-extrapolation for interactive VR Web-systems

  • Author

    Cohen-Or, Daniel

  • Author_Institution
    Dept. of Comput. Sci., Tel Aviv Univ., Israel
  • fYear
    1997
  • fDate
    23-27 Jun 1997
  • Firstpage
    104
  • Abstract
    High speed networks which guarantee a minimum quality of service (QoS) enable the development of interactive Web systems. The paper introduces a new paradigm for interaction with complex virtual worlds on the Web, which utilizes both the server and the client simultaneously. The client generates the new views by extrapolating a reference view based on the locally available data, including the model. The server transmits only the data necessary to prevent an accumulation of errors. The model based view extrapolation method avoids the use of textures which are view independent primitives and therefore too expensive to be used in interactive applications over the network
  • Keywords
    Internet; client-server systems; interactive systems; rendering (computer graphics); virtual reality; Internet; client server computing; complex virtual worlds; high speed networks; interactive VR Web systems; interactive applications; locally available data; minimum quality of service; model based view extrapolation; reference view; view extrapolation method; view independent primitives; Bandwidth; Cameras; Image coding; Mathematical model; Network servers; Protocols; Rendering (computer graphics); Transform coding; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1997. Proceedings
  • Conference_Location
    Hasselt and Diepenbeek
  • Print_ISBN
    0-7695-0185-0
  • Type

    conf

  • DOI
    10.1109/CGI.1997.601282
  • Filename
    601282