DocumentCode :
3204737
Title :
Model-based view-extrapolation for interactive VR Web-systems
Author :
Cohen-Or, Daniel
Author_Institution :
Dept. of Comput. Sci., Tel Aviv Univ., Israel
fYear :
1997
fDate :
23-27 Jun 1997
Firstpage :
104
Abstract :
High speed networks which guarantee a minimum quality of service (QoS) enable the development of interactive Web systems. The paper introduces a new paradigm for interaction with complex virtual worlds on the Web, which utilizes both the server and the client simultaneously. The client generates the new views by extrapolating a reference view based on the locally available data, including the model. The server transmits only the data necessary to prevent an accumulation of errors. The model based view extrapolation method avoids the use of textures which are view independent primitives and therefore too expensive to be used in interactive applications over the network
Keywords :
Internet; client-server systems; interactive systems; rendering (computer graphics); virtual reality; Internet; client server computing; complex virtual worlds; high speed networks; interactive VR Web systems; interactive applications; locally available data; minimum quality of service; model based view extrapolation; reference view; view extrapolation method; view independent primitives; Bandwidth; Cameras; Image coding; Mathematical model; Network servers; Protocols; Rendering (computer graphics); Transform coding; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics International, 1997. Proceedings
Conference_Location :
Hasselt and Diepenbeek
Print_ISBN :
0-7695-0185-0
Type :
conf
DOI :
10.1109/CGI.1997.601282
Filename :
601282
Link To Document :
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