• DocumentCode
    320593
  • Title

    Investigating institutional structures: a role-based design game as a source of innovations

  • Author

    Torvinen, Vesa

  • Author_Institution
    Turku Centre for Comput. Sci., Finland
  • Volume
    6
  • fYear
    1998
  • fDate
    6-9 Jan 1998
  • Firstpage
    416
  • Abstract
    Information system development (ISD) methodologies are generally lacking in serious attention to human activity. They focus more on implementation of a software product than on the development of the activity itself. In this paper the theoretical foundations for a new developmental method, a design game, are introduced. The approach is based on a research tradition which has been focusing on the representation and evaluation of ISs in use. The game will integrate the representation and analysis of existing division of labour into the reconstruction of it. Furthermore, the division of labour which is realised at the level of society can also be realised at the surface
  • Keywords
    business data processing; human factors; information systems; software engineering; division of labour; human activity; information system development methodologies; innovation; institutional structures; research; role-based design game; society; software product implementation; Communication industry; Computer science; Concrete; Convergence; Demand forecasting; Design methodology; Economic forecasting; Embedded computing; Game theory; Humans; Identity-based encryption; Industrial economics; Information systems; Organizational aspects; Pricing; Production; Protection; Read only memory; Technological innovation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Sciences, 1998., Proceedings of the Thirty-First Hawaii International Conference on
  • Conference_Location
    Kohala Coast, HI
  • Print_ISBN
    0-8186-8255-8
  • Type

    conf

  • DOI
    10.1109/HICSS.1998.654801
  • Filename
    654801