Title :
Work in progress — A video game for teaching dynamics
Author_Institution :
Northern Illinois Univ., DeKalb, IL, USA
Abstract :
The paper describes work in progress on an effort to create a video game called Spumone to help teach key concepts and problem-solving skills in Engineering Dynamics. In addition to being an educational tool, Spumone is being designed as a research tool that will allow one to investigate how different types of challenges within video games impact learning and student engagement. Some initial test data are presented that suggest that the game might be a suitable platform for education and research.
Keywords :
computer aided instruction; computer games; engineering education; human computer interaction; mechanical engineering computing; problem solving; Spumone; dynamics teaching; educational tool; engineering dynamics; key concepts; problem-solving skills; video game; Cities and towns; Conferences; Education; Games; Mechanical engineering; Sampling methods; Vehicle dynamics; Dynamics; Engagement; Flow; Video Game;
Conference_Titel :
Frontiers in Education Conference (FIE), 2011
Conference_Location :
Rapid City, SD
Print_ISBN :
978-1-61284-468-8
Electronic_ISBN :
0190-5848
DOI :
10.1109/FIE.2011.6143068