• DocumentCode
    3207070
  • Title

    Controlling fluid animation

  • Author

    Foster, Nick ; Metaxas, Dimitris

  • Author_Institution
    Center for Human Modelling & Simulation, Pennsylvania Univ., Philadelphia, PA, USA
  • fYear
    1997
  • fDate
    23-27 Jun 1997
  • Firstpage
    178
  • Lastpage
    188
  • Abstract
    A methodology for controlling fluid animations is developed using the concept of an embedded controller. A controller acts as an interface between the animator and a general tool for calculating three dimensional fluid flow. The major contribution of this paper is that for the first time, it is possible for computer graphics animators, to specify and control a three dimensional fluid animation, without knowledge of the underlying equations or the method used to solve them. In addition the technique is stable, physically accurate, and can be integrated with other animation tools that deal with dynamic objects. To illustrate the method, animations of moving objects fountains, and explosions, together with the straightforward control functions that are used to create them, are presented
  • Keywords
    computer animation; flow simulation; animation tools; computer graphics animators; dynamic objects; embedded controller; explosions; fountains; moving objects; three dimensional fluid animation; three dimensional fluid flow; Animation; Computational fluid dynamics; Computer graphics; Fluid dynamics; Fluid flow; Fluid flow control; Humans; Motion control; Navier-Stokes equations; Physics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International, 1997. Proceedings
  • Conference_Location
    Hasselt and Diepenbeek
  • Print_ISBN
    0-7695-0185-0
  • Type

    conf

  • DOI
    10.1109/CGI.1997.601299
  • Filename
    601299