DocumentCode
3208014
Title
Shape from texture using Markov random field models and stereo-windows
Author
Patel, Maqbool A S ; Cohen, Fernand S.
Author_Institution
Dept. of Radiol., Minnesota Univ., Minneapolis, MN, USA
fYear
1992
fDate
15-18 Jun 1992
Firstpage
290
Lastpage
295
Abstract
The problem of extracting the local shape information of a 3D textured surface from a single 2D image is addressed. The textured objects of interest are planar and developable surfaces that are viewed as originating by laying down a rubber planar sheet with a homogeneous parent texture on it onto the objects. The homogeneous planar parent texture is modeled by a stationary Gaussian Markov random field (GMRF). The probability density function of the projected planar parent texture is an explicit function of the parent GMRF parameters, the surface shape parameters, and the camera geometry. The surface shape parameter estimation is posed as a maximum-likelihood estimation problem. A stereo-windows concept is introduced to obtain a unique and consistent parent texture from the image data
Keywords
Markov processes; image texture; 3D textured surface; Markov random field models; camera geometry; developable surfaces; homogeneous parent texture; local shape information; maximum-likelihood estimation; planar; planar parent texture; probability density function; rubber planar sheet; single 2D image; stationary Gaussian Markov random field; stereo-windows; surface shape parameters; Cameras; Data mining; Information geometry; Markov random fields; Maximum likelihood estimation; Parameter estimation; Probability density function; Rubber; Shape; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 1992. Proceedings CVPR '92., 1992 IEEE Computer Society Conference on
Conference_Location
Champaign, IL
ISSN
1063-6919
Print_ISBN
0-8186-2855-3
Type
conf
DOI
10.1109/CVPR.1992.223261
Filename
223261
Link To Document