• DocumentCode
    3216564
  • Title

    Three-dimensional particle beam simulation using high performance graphics processing hardware

  • Author

    Cooke, S.J.

  • Author_Institution
    Naval Res. Lab., Washington, DC, USA
  • fYear
    2009
  • fDate
    1-5 June 2009
  • Firstpage
    1
  • Lastpage
    1
  • Abstract
    In this paper, a new three- dimensional particle beam simulation using a high performance hardware is introduced. The graphics processing unit (GPU) hardware is highly parallel and has low-cost computational capabilities. The code uses NVIDIA CUDA programming model and a particle trajectory integration steps on the graphics hardware, in a standard 4th-order Runge-Kutta scheme. The model uses mesh less representations for electromagnetic fields, based on either analytic formulas or field expansion techniques, to achieve a high degree of parallelism in the calculations. The author describe potential applications of the code for 3D simulation of vacuum electronic devices, and present details of both the algorithms used and simulation performance results.
  • Keywords
    Runge-Kutta methods; electromagnetic fields; microprocessor chips; parallel programming; particle beams; solid modelling; three-dimensional displays; GPU hardware; NVIDIA CUDA programming model; Runge-Kutta scheme; electromagnetic fields; graphics processing unit hardware; three-dimensional particle beam simulation; vacuum electronic devices; Code standards; Computational modeling; Concurrent computing; Electromagnetic analysis; Electromagnetic fields; Electromagnetic modeling; Graphics; Hardware; Parallel processing; Particle beams;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Plasma Science - Abstracts, 2009. ICOPS 2009. IEEE International Conference on
  • Conference_Location
    San Diego, CA
  • ISSN
    0730-9244
  • Print_ISBN
    978-1-4244-2617-1
  • Type

    conf

  • DOI
    10.1109/PLASMA.2009.5227556
  • Filename
    5227556