• DocumentCode
    3222946
  • Title

    Generating skeletons and centerlines from the medial axis transform

  • Author

    Niblack, C. Wayne ; Capson, David W. ; Gibbons, Phillip B.

  • Author_Institution
    IBM Res., San Jose, CA, USA
  • Volume
    i
  • fYear
    1990
  • fDate
    16-21 Jun 1990
  • Firstpage
    881
  • Abstract
    An algorithm for generating connected skeletons of objects in binary images is described. Three main properties of the algorithm are that: (1) it is noniterative, taking a fixed number of passes through the image to produce the skeleton regardless of the width of the objects; (2) it is based on a distance transform that uses a good approximation to the Euclidean distance, giving skeletons that are well centered and robust with respect to rotation; and (3) the skeletons it produces are connected. In addition, the skeletons are thin and allow the objects to be nearly reconstructed. The algorithm can also be run in a mode to produce centerlines, a connected approximation to the skeleton that is less sensitive to border noise and that is useful in image analysis applications
  • Keywords
    computational geometry; computerised picture processing; transforms; binary images; centerlines; computerised picture processing; distance transform; medial axis transform; skeletons; Approximation algorithms; Clocks; Contracts; Euclidean distance; Image reconstruction; Image sequence analysis; Mesh generation; Noise generators; Robustness; Skeleton;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pattern Recognition, 1990. Proceedings., 10th International Conference on
  • Conference_Location
    Atlantic City, NJ
  • Print_ISBN
    0-8186-2062-5
  • Type

    conf

  • DOI
    10.1109/ICPR.1990.118234
  • Filename
    118234