DocumentCode
3224566
Title
Parallel Linear Octree Meshing with Immersed Surfaces
Author
Camata, Jose J. ; Coutinho, Alvaro L G A
Author_Institution
High Performance Comput. Center, Fed. Univ. of Rio de Janeiro, Rio de Janeiro, Brazil
fYear
2010
fDate
27-30 Oct. 2010
Firstpage
151
Lastpage
158
Abstract
A parallel octree-based mesh generation method is proposed to create reasonable-quality, geometry-adapted unstructured hexahedral meshes automatically from triangulated surface models. We present algorithms for the construction, 2:1 balancing and meshing large linear octrees on distributed memory machines. Our scheme uses efficient computer graphics algorithms for surface detection, allowing us to represent complex geometries. Isogranular analysis is performed on a variety of input surfaces and demonstrates good scalability. Our implementation is able to execute the 2:1 balancing operations over 4.0 × 108 octants on 128 cores in less than 10 seconds per 2 × 105 octants/core.
Keywords
computer graphics; distributed memory systems; mesh generation; octrees; computer graphic algorithm; distributed memory machine; geometry adapted unstructured hexahedral mesh; immersed surface; isogranular analysis; linear octrees; parallel octree based mesh generation method; surface detection; triangulated surface model; Algorithm design and analysis; Finite element methods; Libraries; Octrees; Partitioning algorithms; Program processors; Surface treatment; finite element mesh generation; immersed surfaces; parallel linear octree;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Architecture and High Performance Computing (SBAC-PAD), 2010 22nd International Symposium on
Conference_Location
Petropolis
ISSN
1550-6533
Print_ISBN
978-1-4244-8287-0
Electronic_ISBN
1550-6533
Type
conf
DOI
10.1109/SBAC-PAD.2010.26
Filename
5644954
Link To Document