• DocumentCode
    3227316
  • Title

    Analysis on Process of Packet-Hack in Online Gme

  • Author

    Shaohua Li ; Yi Zhu ; Hong Gao

  • Author_Institution
    Northeast Dianli Univ., Hangzhou
  • Volume
    2
  • fYear
    2008
  • fDate
    20-22 Oct. 2008
  • Firstpage
    832
  • Lastpage
    835
  • Abstract
    While online game are fast becoming one of the popular application on the Internet, game hack has emerged as a notable phenomenon in current game play on the Internet. The paper carries on a thorough analysis about packet hack which is the mainstream of recent hacks, summarizes design and realization process of packet hack. In an attempt to find an effective way to detect and evade hacks, so as to promote development of online games.
  • Keywords
    Internet; computer crime; computer games; Internet; game hack; online game; packet-hack; Automation; Computer hacking; Computer networks; Data security; Internet; Network servers; Process design; Protection; Tail; Web server; DLL; Online game; Socket; TCP/IP; hack; packet;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Computation Technology and Automation (ICICTA), 2008 International Conference on
  • Conference_Location
    Hunan
  • Print_ISBN
    978-0-7695-3357-5
  • Type

    conf

  • DOI
    10.1109/ICICTA.2008.214
  • Filename
    4659878