DocumentCode
3227316
Title
Analysis on Process of Packet-Hack in Online Gme
Author
Shaohua Li ; Yi Zhu ; Hong Gao
Author_Institution
Northeast Dianli Univ., Hangzhou
Volume
2
fYear
2008
fDate
20-22 Oct. 2008
Firstpage
832
Lastpage
835
Abstract
While online game are fast becoming one of the popular application on the Internet, game hack has emerged as a notable phenomenon in current game play on the Internet. The paper carries on a thorough analysis about packet hack which is the mainstream of recent hacks, summarizes design and realization process of packet hack. In an attempt to find an effective way to detect and evade hacks, so as to promote development of online games.
Keywords
Internet; computer crime; computer games; Internet; game hack; online game; packet-hack; Automation; Computer hacking; Computer networks; Data security; Internet; Network servers; Process design; Protection; Tail; Web server; DLL; Online game; Socket; TCP/IP; hack; packet;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Computation Technology and Automation (ICICTA), 2008 International Conference on
Conference_Location
Hunan
Print_ISBN
978-0-7695-3357-5
Type
conf
DOI
10.1109/ICICTA.2008.214
Filename
4659878
Link To Document