DocumentCode :
3228277
Title :
Volumetric texture synthesis using fundamental solution methods
Author :
Zhao, Fei ; Yu, Wuyi ; Li, Maoqing ; Li, Xin
Author_Institution :
Dept. of Autom., Xiamen Univ., Xiamen, China
fYear :
2009
fDate :
25-28 July 2009
Firstpage :
771
Lastpage :
776
Abstract :
We present a volumetric texture synthesis technology that interpolates the interior solid texture from the boundary surface texture mapping. The interpolation is based on the (poly-)cube mapping and fundamental solution method. The (poly-)cube texture map indicates the boundary constraint for the fundamental solution, which then computes two harmonic scalar fields coherent to this boundary configuration. Given a solid geometric object with a closed genus-0 boundary surface, we first map the boundary surface onto a (poly-)cube; then compute the mapping from the (poly-)cube to the 2-dimensional texture coordinates space; finally use this as the boundary condition to compute harmonic volumetric fields for interpolating the interior solid texture. We demonstrate the effectiveness of this algorithm in isotropic 3D texture synthesis.
Keywords :
computer graphics; image texture; interpolation; boundary surface texture mapping; fundamental solution method; interior solid texture; isotropic 3D texture synthesis; polycube mapping; volumetric texture synthesis technology; Computational modeling; Computer science; Computer science education; Educational technology; Geometry; Interpolation; Medical simulation; Shape; Solids; Surface texture; Harmonic Functions; Shape Mapping; Volumetric Texture Synthesis/Interpolation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science & Education, 2009. ICCSE '09. 4th International Conference on
Conference_Location :
Nanning
Print_ISBN :
978-1-4244-3520-3
Electronic_ISBN :
978-1-4244-3521-0
Type :
conf
DOI :
10.1109/ICCSE.2009.5228135
Filename :
5228135
Link To Document :
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