• DocumentCode
    3232342
  • Title

    The Quantized kd-Tree: Efficient Ray Tracing of Compressed Point Clouds

  • Author

    Hubo, Erik ; Mertens, Tom ; Haber, Tom ; Bekaert, Philippe

  • Author_Institution
    Expertise Centre for Digital Media, Hasselt Univ.
  • fYear
    2006
  • fDate
    18-20 Sept. 2006
  • Firstpage
    105
  • Lastpage
    113
  • Abstract
    Both ray tracing and point-based representations provide means to efficiently display very complex 3D models. Computational efficiency has been the main focus of previous work on ray tracing point-sampled surfaces. For very complex models efficient storage in the form of compression becomes necessary in order to avoid costly disk access. However, as ray tracing requires neighborhood queries, existing compression schemes cannot be applied because of their sequential nature. This paper introduces a novel acceleration structure called the quantized kd-tree, which offers both efficient traversal and storage. The gist of our new representation lies in quantizing the kd-tree splitting plane coordinates. We show that the quantized kd-tree reduces the memory footprint up to 18 times, not compromising performance. Moreover, the technique can also be employed to provide LOD (level-of-detail) to reduce aliasing problems, with little additional storage cost
  • Keywords
    data compression; ray tracing; solid modelling; storage management; tree data structures; acceleration structure; compressed point clouds; level-of-detail; plane coordinates; point-based representation; quantized kd-tree; ray tracing; storage cost; Acceleration; Artificial intelligence; Clouds; Computer displays; Computer science; Data structures; Decoding; Layout; Ray tracing; Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Interactive Ray Tracing 2006, IEEE Symposium on
  • Conference_Location
    Salt Lake City, UT
  • Print_ISBN
    1-4244-0693-5
  • Type

    conf

  • DOI
    10.1109/RT.2006.280221
  • Filename
    4061552