DocumentCode
3232342
Title
The Quantized kd-Tree: Efficient Ray Tracing of Compressed Point Clouds
Author
Hubo, Erik ; Mertens, Tom ; Haber, Tom ; Bekaert, Philippe
Author_Institution
Expertise Centre for Digital Media, Hasselt Univ.
fYear
2006
fDate
18-20 Sept. 2006
Firstpage
105
Lastpage
113
Abstract
Both ray tracing and point-based representations provide means to efficiently display very complex 3D models. Computational efficiency has been the main focus of previous work on ray tracing point-sampled surfaces. For very complex models efficient storage in the form of compression becomes necessary in order to avoid costly disk access. However, as ray tracing requires neighborhood queries, existing compression schemes cannot be applied because of their sequential nature. This paper introduces a novel acceleration structure called the quantized kd-tree, which offers both efficient traversal and storage. The gist of our new representation lies in quantizing the kd-tree splitting plane coordinates. We show that the quantized kd-tree reduces the memory footprint up to 18 times, not compromising performance. Moreover, the technique can also be employed to provide LOD (level-of-detail) to reduce aliasing problems, with little additional storage cost
Keywords
data compression; ray tracing; solid modelling; storage management; tree data structures; acceleration structure; compressed point clouds; level-of-detail; plane coordinates; point-based representation; quantized kd-tree; ray tracing; storage cost; Acceleration; Artificial intelligence; Clouds; Computer displays; Computer science; Data structures; Decoding; Layout; Ray tracing; Three dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Interactive Ray Tracing 2006, IEEE Symposium on
Conference_Location
Salt Lake City, UT
Print_ISBN
1-4244-0693-5
Type
conf
DOI
10.1109/RT.2006.280221
Filename
4061552
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