• DocumentCode
    3232358
  • Title

    Interactive Isosurface Ray Tracing of Large Octree Volumes

  • Author

    Knoll, Aaron ; Wald, Ingo ; Parker, Steven ; Hansen, Charles

  • Author_Institution
    Sci. Comput. & Imaging Inst., Utah Univ., Salt Lake City, UT
  • fYear
    2006
  • fDate
    18-20 Sept. 2006
  • Firstpage
    115
  • Lastpage
    124
  • Abstract
    We present a technique for ray tracing isosurfaces of large compressed structured volumes. Data is first converted into a lossless-compression octree representation that occupies a fraction of the original memory footprint. An isosurface is then dynamically rendered by tracing rays through a min/max hierarchy inside interior octree nodes. By embedding the acceleration tree and scalar data in a single structure and employing optimized octree hash schemes, we achieve competitive frame rates on common multicore architectures, and render large time-variant data that could not otherwise be accommodated
  • Keywords
    data compression; octrees; ray tracing; rendering (computer graphics); storage management; compressed structured volumes; interactive isosurface ray tracing; isosurface rendering; lossless-compression octree representation; memory footprint; min-max hierarchy; optimized octree hash schemes; time-variant data; Acceleration; Data mining; Data structures; Fires; Geometry; Isosurfaces; Layout; Ray tracing; Rendering (computer graphics); Scientific computing; compression; isosurface; octree; ray tracing; volume;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Interactive Ray Tracing 2006, IEEE Symposium on
  • Conference_Location
    Salt Lake City, UT
  • Print_ISBN
    1-4244-0693-5
  • Type

    conf

  • DOI
    10.1109/RT.2006.280222
  • Filename
    4061553