• DocumentCode
    3232541
  • Title

    Creating malleable interactive surfaces using liquid displacement sensing

  • Author

    Hilliges, Otmar ; Kim, David ; Izadi, Shahram

  • Author_Institution
    Univ. of Munich, Munich
  • fYear
    2008
  • fDate
    1-3 Oct. 2008
  • Firstpage
    157
  • Lastpage
    160
  • Abstract
    We present a new approach for rapidly prototyping multi-touch and object sensing surfaces. It works by liquid displacement inside a malleable projection surface. The system provides both touch and pressure information and a distinct organic quality when touched. The system is easy to build and produces a clean signal revealing multiple fingers, whole hands and other object outlines that can be processed using computer vision techniques. This approach provides an easy mechanism to build interactive surfaces, requiring no infrared edge lighting or soldering. In this paper we provide an overview of the approach, some of its unique capabilities, and uncover some of the tradeoffs between viscosity of liquid, air pressure, surface malleability and the volume of liquid used. Our aim is to allow practitioners - from DIY enthusiasts to researchers - to build and experiment with such systems more readily.
  • Keywords
    computer vision; human computer interaction; interactive systems; computer vision techniques; liquid displacement sensing; malleable interactive surfaces; object sensing surfaces; rapidly prototyping multi touch surfaces; Cameras; Computer vision; Fingers; Light emitting diodes; Lighting; Prototypes; Signal processing; Soldering; Surface cleaning; Viscosity;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Horizontal Interactive Human Computer Systems, 2008. TABLETOP 2008. 3rd IEEE International Workshop on
  • Conference_Location
    Amsterdam
  • Print_ISBN
    978-1-4244-2897-7
  • Electronic_ISBN
    978-1-4244-2898-4
  • Type

    conf

  • DOI
    10.1109/TABLETOP.2008.4660199
  • Filename
    4660199