DocumentCode
3232541
Title
Creating malleable interactive surfaces using liquid displacement sensing
Author
Hilliges, Otmar ; Kim, David ; Izadi, Shahram
Author_Institution
Univ. of Munich, Munich
fYear
2008
fDate
1-3 Oct. 2008
Firstpage
157
Lastpage
160
Abstract
We present a new approach for rapidly prototyping multi-touch and object sensing surfaces. It works by liquid displacement inside a malleable projection surface. The system provides both touch and pressure information and a distinct organic quality when touched. The system is easy to build and produces a clean signal revealing multiple fingers, whole hands and other object outlines that can be processed using computer vision techniques. This approach provides an easy mechanism to build interactive surfaces, requiring no infrared edge lighting or soldering. In this paper we provide an overview of the approach, some of its unique capabilities, and uncover some of the tradeoffs between viscosity of liquid, air pressure, surface malleability and the volume of liquid used. Our aim is to allow practitioners - from DIY enthusiasts to researchers - to build and experiment with such systems more readily.
Keywords
computer vision; human computer interaction; interactive systems; computer vision techniques; liquid displacement sensing; malleable interactive surfaces; object sensing surfaces; rapidly prototyping multi touch surfaces; Cameras; Computer vision; Fingers; Light emitting diodes; Lighting; Prototypes; Signal processing; Soldering; Surface cleaning; Viscosity;
fLanguage
English
Publisher
ieee
Conference_Titel
Horizontal Interactive Human Computer Systems, 2008. TABLETOP 2008. 3rd IEEE International Workshop on
Conference_Location
Amsterdam
Print_ISBN
978-1-4244-2897-7
Electronic_ISBN
978-1-4244-2898-4
Type
conf
DOI
10.1109/TABLETOP.2008.4660199
Filename
4660199
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