• DocumentCode
    3238554
  • Title

    Performance prediction on graphics hardware using software simulation

  • Author

    Wong, D.W.-H. ; Aleksic, Milivoje

  • Volume
    2
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    1235
  • Abstract
    We describe our work in using software simulation to provide useful chip level performance metrics for our future graphics chips. Because of the deep pipeline and the deep FIFOs, most of the blocks in the graphics chip are expected to be busy most of the time. For this reason, we dropped event-driven simulation and chose a cycle-based approach. We designed an efficient scheduler along with other computation reduction methods to facilitate cycle-based simulation in a multiple clock frequencies setting. The resulting platform allows us to use realistic workload captured from real applications. We are able to see bottlenecks as well as throughput at each stage and to make performance/area tradeoffs based on how they impact performance
  • Keywords
    circuit simulation; computer graphic equipment; pipeline processing; bottlenecks; chip level performance metrics; computation reduction methods; cycle-based simulation; deep FIFO; deep pipeline; efficient scheduler; graphics chips; graphics hardware; multiple clock frequencies; performance prediction; performance/area tradeoffs; software simulation; throughput; Clocks; Computational modeling; Discrete event simulation; Frequency; Graphics; Hardware; Measurement; Pipelines; Processor scheduling; Software performance;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical and Computer Engineering, 2001. Canadian Conference on
  • Conference_Location
    Toronto, Ont.
  • ISSN
    0840-7789
  • Print_ISBN
    0-7803-6715-4
  • Type

    conf

  • DOI
    10.1109/CCECE.2001.933618
  • Filename
    933618