DocumentCode
3239862
Title
How to make Learning Management Systems more exciting and entertaining: Games, interaction and experience design
Author
de Almeida Souza-Concilio, Ilana ; de Almeida Pacheco, Beatriz
Author_Institution
Comput. & Inf. Fac., Mackenzie Presbyterian Univ., Sao Paulo, Brazil
fYear
2013
fDate
2-4 Dec. 2013
Firstpage
18
Lastpage
23
Abstract
A Learning Management System (LMS) provide students the opportunity of using interactive resources and several available tools to promote a better and more interesting process of teaching and learning. It has been a while that teachers are complaining about the student´s lack of interest and motivation and students do the same about the actual boring methods of teaching. For this purpose, the aim of this article is to discuss and propose more exciting e-learning practices in terms of enhancing emotional engagement through games, interaction and experience design.
Keywords
computer games; interactive systems; learning management systems; LMS; computer games; e-learning practices; emotional engagement enhancement; experience design; interaction system; interactive resources; learning management systems; learning process; student interest; student motivation; teaching process; Computers; Context; Electronic learning; Games; Least squares approximations; Software; Learning Management System; e-learning; experience design; funology; gamification; interaction;
fLanguage
English
Publisher
ieee
Conference_Titel
e-Learning, e-Management and e-Services (IC3e), 2013 IEEE Conference on
Conference_Location
Kucing
Print_ISBN
978-1-4799-1573-6
Type
conf
DOI
10.1109/IC3e.2013.6735959
Filename
6735959
Link To Document