DocumentCode :
3241325
Title :
Normality versus system mobility
Author :
Gradinariu, Maria
Author_Institution :
IRISA/Univ. Rennes 1, France
fYear :
2002
fDate :
17-20 Dec. 2002
Firstpage :
197
Lastpage :
202
Abstract :
Normality, consistency criteria stronger than sequentiality and equivalent to linearizability for the unary operations case, has the main advantage that it avoids the use of the "global real-time ordering". This work presents the first algorithm that implements normality without using strong communication primitives (i.e. atomic broadcast or global clock synchronization). Moreover, our implementation allows the dynamic changes of the system configuration, handles replication and refers the general case of multi-object operations. Although the use of terms as client or server our algorithm is entirely based on a peer-to-peer approach.
Keywords :
client-server systems; distributed algorithms; synchronisation; wide area networks; atomic broadcast; client server; communication primitives; consistency criteria; global clock synchronization; global real-time ordering; multi-object operations; normality; peer-to-peer approach; system mobility; unary operations; Broadcasting; Clocks; Distributed algorithms; Distributed databases; Network servers; Network topology; Peer to peer computing; Real time systems; Routing protocols; Scalability;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Systems, 2002. Proceedings. Ninth International Conference on
ISSN :
1521-9097
Print_ISBN :
0-7695-1760-9
Type :
conf
DOI :
10.1109/ICPADS.2002.1183399
Filename :
1183399
Link To Document :
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