Title :
Efficient and High Quality Contouring of Isosurfaces on Uniform Grids
Author :
Schmitz, Leonardo A. ; Dietrich, Carlos A. ; Comba, João L D
Author_Institution :
Inst. de Inf., UFRGS, Porto Alegre, Brazil
Abstract :
The interactive polygonization of isosurfaces has become possible with the mapping of the marching cubes (MC) and marching tetrahedra (MT) algorithms to GPUs. Such mapping is not as straightforward in cases that the algorithm generate meshes closer to the isosurface or result in better polygon shapes, since they often require complex computations for the vertex positioning of the polygons or even do not have table-driven implementations. In this paper, we revisit dual contouring (DC) and Macet algorithms and propose, respectively: (i) a novel parallel efficient version on uniform grids and (ii) novel GPU modules which extend the original MC. Our DC algorithm is table-driven and positions the vertices in a particle-based fashion, which is then used to map into a GPU implementation. In addition, we enumerate the current ways to implement efficient contouring algorithms on the GPUs as orthogonal features, and present the tradeoff of each approach. We validate the efficiency of our algorithms with its comparison to interactive versions of MC algorithms.
Keywords :
computational geometry; computer graphics; mesh generation; Macet algorithms; dual contouring; high quality isosurface contouring; interactive polygonization; marching cubes algorithm; marching tetrahedra algorithm; mesh generation; uniform grids; Application software; Computer graphics; Computer science; Educational institutions; Humans; Image processing; Image resolution; Information analysis; Isosurfaces; Rendering (computer graphics);
Conference_Titel :
Computer Graphics and Image Processing (SIBGRAPI), 2009 XXII Brazilian Symposium on
Conference_Location :
Rio de Janiero
Print_ISBN :
978-1-4244-4978-1
Electronic_ISBN :
1550-1834
DOI :
10.1109/SIBGRAPI.2009.19