• DocumentCode
    3245414
  • Title

    Research on the design and evaluation of educational games based on the RETAIN model

  • Author

    Zhang, Hao-Feng ; Fan, Xi-Yan ; Xing, Hai-Feng

  • Author_Institution
    Dept. of Educ. Technol., Henan Normal Univ., Xinxiang, China
  • fYear
    2010
  • fDate
    20-21 Oct. 2010
  • Firstpage
    375
  • Lastpage
    378
  • Abstract
    In the digital age, as a way of learning through playing, educational games have become one of the development trends. However, lacking of feasible design and evaluation model for educational games, there are lots of problems existing in the integration of instructional content and story context. This paper discusses the RETAIN model while providing a domestic case. The design of educational games based on the model can embed learning content into the game naturally to achieve the balance between education and gameplay. The model can not only evaluate the effectiveness of the games that have already been used in classroom settings but also select any valuable games that may be used for educational purposes, which can expand the resources of education.
  • Keywords
    computer aided instruction; computer games; RETAIN model; classroom settings; educational games; instructional content; story context; Adaptation model; Context; Games; Weight measurement; RETAIN model; educational games; evaluation; game design;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Knowledge Acquisition and Modeling (KAM), 2010 3rd International Symposium on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-8004-3
  • Type

    conf

  • DOI
    10.1109/KAM.2010.5646186
  • Filename
    5646186