DocumentCode
3246506
Title
Detecting cheaters for multiplayer games: theory, design and implementation[1]
Author
Yeung, S.F. ; Lui, John C S ; Liu, Jiangchuan ; Yan, Jeff
Volume
2
fYear
2006
fDate
8-10 Jan. 2006
Firstpage
1178
Lastpage
1182
Keywords
Computer hacking; Computer industry; Computer science; Game theory; Graphics; Internet; Investments; Prototypes; Rendering (computer graphics); Toy industry;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE
Print_ISBN
1-4244-0085-6
Type
conf
DOI
10.1109/CCNC.2006.1593224
Filename
1593224
Link To Document