DocumentCode :
3246506
Title :
Detecting cheaters for multiplayer games: theory, design and implementation[1]
Author :
Yeung, S.F. ; Lui, John C S ; Liu, Jiangchuan ; Yan, Jeff
Volume :
2
fYear :
2006
fDate :
8-10 Jan. 2006
Firstpage :
1178
Lastpage :
1182
Keywords :
Computer hacking; Computer industry; Computer science; Game theory; Graphics; Internet; Investments; Prototypes; Rendering (computer graphics); Toy industry;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE
Print_ISBN :
1-4244-0085-6
Type :
conf
DOI :
10.1109/CCNC.2006.1593224
Filename :
1593224
Link To Document :
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