DocumentCode
3246747
Title
Gender and software: rhetoric and the computer culture exemplified by “Barbie Fashion Designer”
Author
Hamilton, Margaret ; Hokanson, Brad
Author_Institution
111 Marquette Ave., Minneapolis, MN, USA
fYear
1999
fDate
1999
Firstpage
71
Lastpage
77
Abstract
It´s not just coincidence that most computer games are designed for boys, and males dominate the computer programming profession. Playing with computers familiarizes users with computers and programming, and helps prepare them for work in computer science and other technical fields. Recently, the monopoly of male-dominated games has begun to change, led by the wildly successful “Barbie Fashion Designer” program. This paper examines this software and other electronic games through the lenses of rhetoric [i.e. in terms of Berkenkotter and Huckin´s (1995) conception of genre] and gender orientation
Keywords
computer games; computer science; gender issues; professional aspects; programming; social aspects of automation; Barbie Fashion Designer; boys; computer culture; computer games; computer programming profession; computer science; electronic games; gender orientation; genre; male domination; playing; rhetoric; software; Computer science; Consumer electronics; Games; Lenses; Mirrors; Modems; Monopoly; Programming profession; Rhetoric; Social implications of technology;
fLanguage
English
Publisher
ieee
Conference_Titel
Professional Communication Conference, 1999. IPCC 99. Communication Jazz: Improvising the New International Communication Culture. Proceedings. 1999 IEEE International
Conference_Location
New Orleans, LA
Print_ISBN
0-7803-5709-4
Type
conf
DOI
10.1109/IPCC.1999.799103
Filename
799103
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