• DocumentCode
    3246747
  • Title

    Gender and software: rhetoric and the computer culture exemplified by “Barbie Fashion Designer”

  • Author

    Hamilton, Margaret ; Hokanson, Brad

  • Author_Institution
    111 Marquette Ave., Minneapolis, MN, USA
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    71
  • Lastpage
    77
  • Abstract
    It´s not just coincidence that most computer games are designed for boys, and males dominate the computer programming profession. Playing with computers familiarizes users with computers and programming, and helps prepare them for work in computer science and other technical fields. Recently, the monopoly of male-dominated games has begun to change, led by the wildly successful “Barbie Fashion Designer” program. This paper examines this software and other electronic games through the lenses of rhetoric [i.e. in terms of Berkenkotter and Huckin´s (1995) conception of genre] and gender orientation
  • Keywords
    computer games; computer science; gender issues; professional aspects; programming; social aspects of automation; Barbie Fashion Designer; boys; computer culture; computer games; computer programming profession; computer science; electronic games; gender orientation; genre; male domination; playing; rhetoric; software; Computer science; Consumer electronics; Games; Lenses; Mirrors; Modems; Monopoly; Programming profession; Rhetoric; Social implications of technology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Professional Communication Conference, 1999. IPCC 99. Communication Jazz: Improvising the New International Communication Culture. Proceedings. 1999 IEEE International
  • Conference_Location
    New Orleans, LA
  • Print_ISBN
    0-7803-5709-4
  • Type

    conf

  • DOI
    10.1109/IPCC.1999.799103
  • Filename
    799103