• DocumentCode
    3246785
  • Title

    Interactive rendering of large volume data sets

  • Author

    Guthe, Stefan ; Wand, Michael ; Gonser, Julius ; Strasser, W.

  • Author_Institution
    WSI/GRIS, Tubingen Univ., Germany
  • fYear
    2002
  • fDate
    1-1 Nov. 2002
  • Firstpage
    53
  • Lastpage
    60
  • Abstract
    We present a new algorithm for rendering very large volume data sets at interactive frame rates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid as input. The input data is converted into a compressed hierarchical wavelet representation in a preprocessing step. During rendering, the wavelet representation is decompressed on-the-fly and rendered using hardware texture mapping. The level of detail used for rendering is adapted to the local frequency spectrum of the data and its position relative to the viewer. Using a prototype implementation of the algorithm we were able to perform an interactive walkthrough of large data sets such as the visible human on a single off-the-shelf PC.
  • Keywords
    data compression; data visualisation; image representation; image sampling; image texture; interactive systems; medical image processing; rendering (computer graphics); wavelet transforms; compressed hierarchical wavelet representation; hardware texture mapping; interactive frame rates; interactive rendering; interactive walkthrough; large volume data sets; local frequency spectrum; on-the-fly decompression; regular grid; scalar data sampling; standard PC hardware; visible human; Computer graphics; Data preprocessing; Data visualization; Frequency; Hardware; Humans; Image coding; Image generation; Prototypes; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 2002. VIS 2002. IEEE
  • Conference_Location
    Boston, MA, USA
  • Print_ISBN
    0-7803-7498-3
  • Type

    conf

  • DOI
    10.1109/VISUAL.2002.1183757
  • Filename
    1183757