DocumentCode
3246886
Title
Volume clipping via per-fragment operations in texture-based volume visualization
Author
Weiskopf, Daniel ; Engel, Klaus ; Ertl, Thomas
Author_Institution
Visualization & Interactive Syst. Group, Stuttgart Univ., Germany
fYear
2002
fDate
1-1 Nov. 2002
Firstpage
93
Lastpage
100
Abstract
We propose new clipping methods that are capable of using complex geometries for volume clipping. The clipping tests exploit per-fragment operations on the graphics hardware to achieve high frame rates. In combination with texture-based volume rendering, these techniques enable the user to interactively select and explore regions of the data set. We present depth-based clipping techniques that analyze the depth structure of the boundary representation of the clip geometry to decide which parts of the volume have to be clipped. In another approach, a voxelized clip object is used to identify the clipped regions.
Keywords
computational geometry; data visualisation; interpolation; complex geometries; data set; depth structure; hardware acceleration; perfragment operations; texture-based volume rendering; texture-based volume visualization; volume clipping; voxelized clip object; Chromium; Computer graphics; Data visualization; Geometry; Hardware; Image generation; Interactive systems; Rendering (computer graphics); Testing; Transfer functions;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2002. VIS 2002. IEEE
Conference_Location
Boston, MA, USA
Print_ISBN
0-7803-7498-3
Type
conf
DOI
10.1109/VISUAL.2002.1183762
Filename
1183762
Link To Document