DocumentCode :
3246886
Title :
Volume clipping via per-fragment operations in texture-based volume visualization
Author :
Weiskopf, Daniel ; Engel, Klaus ; Ertl, Thomas
Author_Institution :
Visualization & Interactive Syst. Group, Stuttgart Univ., Germany
fYear :
2002
fDate :
1-1 Nov. 2002
Firstpage :
93
Lastpage :
100
Abstract :
We propose new clipping methods that are capable of using complex geometries for volume clipping. The clipping tests exploit per-fragment operations on the graphics hardware to achieve high frame rates. In combination with texture-based volume rendering, these techniques enable the user to interactively select and explore regions of the data set. We present depth-based clipping techniques that analyze the depth structure of the boundary representation of the clip geometry to decide which parts of the volume have to be clipped. In another approach, a voxelized clip object is used to identify the clipped regions.
Keywords :
computational geometry; data visualisation; interpolation; complex geometries; data set; depth structure; hardware acceleration; perfragment operations; texture-based volume rendering; texture-based volume visualization; volume clipping; voxelized clip object; Chromium; Computer graphics; Data visualization; Geometry; Hardware; Image generation; Interactive systems; Rendering (computer graphics); Testing; Transfer functions;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization, 2002. VIS 2002. IEEE
Conference_Location :
Boston, MA, USA
Print_ISBN :
0-7803-7498-3
Type :
conf
DOI :
10.1109/VISUAL.2002.1183762
Filename :
1183762
Link To Document :
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