Title :
Interactive spectral volume rendering
Author :
Bergner, Steven ; Möller, Torsten ; Drew, Mark S. ; Finlayson, Graham D.
Author_Institution :
Dept. of Simulation & Graphics, Magdeburg Univ., Germany
Abstract :
We describe a method for volume rendering using a spectral representation of colour instead of the traditional RGB model. It is shown how to use this framework for a novel exploration of datasets through enhanced transfer function design. Furthermore, our framework is extended to allow real-time re-lighting of the scene created with any rendering method. The technique of post-illumination is introduced to generate new spectral images for arbitrary light colours in real-time. Also a tool is described to design a palette of lights and materials having certain properties such as selective metamerism or colour constancy. Applied to spectral transfer functions, different light colours can accentuate or hide specific qualities of the data. In connection with post-illumination this provides a new degree of freedom for guided exploration of volumetric data, which cannot be achieved using the RGB model.
Keywords :
colour graphics; data visualisation; real-time systems; realistic images; rendering (computer graphics); solid modelling; colour constancy; colour representation; datasets; interactive spectral volume rendering; palette; post-illumination; real-time scene relighting; realism; selective metamerism; spectral transfer functions; three-dimensional graphics; transfer function design; volumetric data; volumetric visualization; Color; Computer graphics; Image generation; Information systems; Layout; Light sources; Rendering (computer graphics); Transfer functions; Usability; Visualization;
Conference_Titel :
Visualization, 2002. VIS 2002. IEEE
Conference_Location :
Boston, MA, USA
Print_ISBN :
0-7803-7498-3
DOI :
10.1109/VISUAL.2002.1183763