DocumentCode
3247081
Title
Efficient simplification of point-sampled surfaces
Author
Pauly, Mark ; Gross, Markus ; Kobbelt, Leif P.
Author_Institution
Eidgenossische Tech. Hochschule, Zurich, Switzerland
fYear
2002
fDate
1-1 Nov. 2002
Firstpage
163
Lastpage
170
Abstract
We introduce, analyze and quantitatively compare a number of surface simplification methods for point-sampled geometry. We have implemented incremental and hierarchical clustering, iterative simplification, and particle simulation algorithms to create approximations of point-based models with lower sampling density. All these methods work directly on the point cloud, requiring no intermediate tesselation. We show how local variation estimation and quadric error metrics can be employed to diminish the approximation error and concentrate more samples in regions of high curvature. To compare the quality of the simplified surfaces, we have designed a new method for computing numerical and visual error estimates for point-sampled surfaces. Our algorithms are fast, easy to implement, and create high-quality surface approximations, clearly demonstrating the effectiveness of point-based surface simplification.
Keywords
computational geometry; data visualisation; rendering (computer graphics); solid modelling; 3D objects; approximation error; geometry; hierarchical clustering; incremental clustering; intermediate tesselation; iterative simplification; local variation estimation; particle simulation algorithms; point-sampled geometry; point-sampled surface simplification; quadric error metrics; rendering; sampling density; visualization; Clouds; Clustering algorithms; Data visualization; Design methodology; Distortion measurement; Geometry; Geoscience; Iterative algorithms; Noise measurement; Sampling methods;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2002. VIS 2002. IEEE
Conference_Location
Boston, MA, USA
Print_ISBN
0-7803-7498-3
Type
conf
DOI
10.1109/VISUAL.2002.1183771
Filename
1183771
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