Title :
Fast and reliable space leaping for interactive volume rendering
Author :
Wan, Ming ; Sadiq, Aamir ; Kaufman, Arie
Author_Institution :
Boeing Co., Seattle, WA, USA
Abstract :
We present a fast and reliable space-leaping scheme to accelerate ray casting during interactive navigation in a complex volumetric scene, where we combine innovative space-leaping techniques in a number of ways. First, we derive most of the pixel depths at the current frame by exploiting the temporal coherence during navigation, where we employ a novel fast cell-based reprojection scheme that is more reliable than the traditional intersection-point based reprojection. Next, we exploit the object space coherence to quickly detect the remaining pixel depths, by using a precomputed accurate distance field that stores the Euclidean distance from each empty (background) voxel toward its nearest object boundary. In addition, we propose an effective solution to the challenging new-incoming-objects problem during navigation. Our algorithm has been implemented on a 16-processor SGI Power Challenge and reached interactive rendering rates at more than 10 Hz during the navigation inside 5123 volume data sets acquired from both a simulation phantom and actual patients.
Keywords :
computational geometry; data visualisation; interactive systems; rendering (computer graphics); Euclidean distance; SGI Power Challenge; cell-based reprojection scheme; complex volumetric scene; interactive navigation; interactive rendering; interactive volume rendering; object space coherence; ray casting; reliable space leaping; temporal coherence; Acceleration; Casting; Computer graphics; Euclidean distance; Imaging phantoms; Layout; Navigation; Object detection;
Conference_Titel :
Visualization, 2002. VIS 2002. IEEE
Conference_Location :
Boston, MA, USA
Print_ISBN :
0-7803-7498-3
DOI :
10.1109/VISUAL.2002.1183775