• DocumentCode
    3247910
  • Title

    Interactive view-dependent rendering of large isosurfaces

  • Author

    Gregorski, B. ; Duchaineau, M. ; Lindstrom, P. ; Pascucci, V. ; Joy, K.I.

  • Author_Institution
    Center for Appl. Sci. Comput., Lawrence Livermore Nat. Lab., CA, USA
  • fYear
    2002
  • fDate
    Oct. 27 2002-Nov. 1 2002
  • Firstpage
    475
  • Lastpage
    482
  • Abstract
    We present an algorithm for interactively extracting and rendering isosurfaces of large volume datasets in a view-dependent fashion. A recursive tetrahedral mesh refinement scheme, based on longest edge bisection, is used to hierarchically decompose the data into a multiresolution structure. This data structure allows fast extraction of arbitrary isosurfaces to within user specified view-dependent error bounds. A data layout scheme based on hierarchical space filling curves provides access to the data in a cache coherent manner that follows the data access pattern indicated by the mesh refinement.
  • Keywords
    computational geometry; data structures; rendering (computer graphics); solid modelling; computational geometry; data structure; edge bisection; graphics data structures; interactive view-dependent rendering; large isosurfaces rendering; mesh refinement; multiresolution structure; object modeling; recursive tetrahedral mesh refinement; view-dependent fashion; Data engineering; Data mining; Data structures; Data visualization; Image processing; Isosurfaces; Laboratories; Rendering (computer graphics); Scientific computing; Switches;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visualization, 2002. VIS 2002. IEEE
  • Conference_Location
    Boston, MA, USA
  • Print_ISBN
    0-7803-7498-3
  • Type

    conf

  • DOI
    10.1109/VISUAL.2002.1183810
  • Filename
    1183810