DocumentCode
3247947
Title
Case study: hardware-accelerated selective LIC volume rendering
Author
Suzuki, Yasuko ; Fujishiro, Issei ; Chen, Li ; Nakamura, Hiroko
Author_Institution
Mitsubishi Electr. Corp., Japan
fYear
2002
fDate
1-1 Nov. 2002
Firstpage
485
Lastpage
488
Abstract
Line Integral Convolution (LIC) is a promising method for visualizing 2D dense flow fields. Direct extensions of the LIC method to 3D have not been considered very effective, because optical integration in viewing directions tends to spoil the coherent structures along 3D local streamlines. In our previous reports, we have proposed a selective approach to volume rendering of LIC solid texture using 3D significance map (S-map), derived from the characteristics of flow structures, and a specific illumination model for 3D streamlines. In this paper, we take full advantage of scalar volume rendering hardware, such as VolumePro, to realize a realtime 3D flow field visualization environment with the LIC volume rendering method.
Keywords
flow visualisation; rendering (computer graphics); 2D dense flow fields visualization; 3D local streamlines; 3D significance map; VolumePro; flow structures; flow visualization; hardware-accelerated selective LIC volume rendering; line integral convolution; solid texture; viewing directions; Analytical models; Computational modeling; Computer aided software engineering; Convolution; Image generation; Integrated optics; Lighting; Rendering (computer graphics); Streaming media; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 2002. VIS 2002. IEEE
Conference_Location
Boston, MA, USA
Print_ISBN
0-7803-7498-3
Type
conf
DOI
10.1109/VISUAL.2002.1183811
Filename
1183811
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