• DocumentCode
    3249867
  • Title

    Texture detection by genetic programming

  • Author

    Köppen, Mario ; Liu, Xiufen

  • Author_Institution
    Fraunhofer IPK, Berlin, Germany
  • Volume
    2
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    867
  • Abstract
    This paper presents an approach to blind texture detection in images based on adaptation of the 2D-lookup algorithm by genetic programming. The task of blind texture detection is to separate textured regions of an image from non-textured (as e.g. homogeneous) ones, without any reference to a priori knowledge about image content. The 2D-lookup algorithm, which generalizes the well-known co-occurrence matrix approach of texture analysis, is based on two arbitrary image processing operations. By genetic programming, those image operations can be designed and adapted to a given recognition goal of the whole algorithm. The idea to employ such a framework for texture detection is to use a random image as adaptation goal. Despite of the fact that such a task has no exact solution, the system is able to fulfill this task to a certain degree. This degree is related to textureness in the image: the more texture, the higher the degree. The paper exemplifies this approach
  • Keywords
    genetic algorithms; image recognition; 2D-lookup algorithm; arbitrary image processing; blind texture detection; co-occurrence matrix approach; genetic programming; Algorithm design and analysis; Genetic programming; Humans; Image analysis; Image processing; Image recognition; Image segmentation; Image texture analysis; Layout; Object detection;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2001. Proceedings of the 2001 Congress on
  • Conference_Location
    Seoul
  • Print_ISBN
    0-7803-6657-3
  • Type

    conf

  • DOI
    10.1109/CEC.2001.934281
  • Filename
    934281