DocumentCode
3249867
Title
Texture detection by genetic programming
Author
Köppen, Mario ; Liu, Xiufen
Author_Institution
Fraunhofer IPK, Berlin, Germany
Volume
2
fYear
2001
fDate
2001
Firstpage
867
Abstract
This paper presents an approach to blind texture detection in images based on adaptation of the 2D-lookup algorithm by genetic programming. The task of blind texture detection is to separate textured regions of an image from non-textured (as e.g. homogeneous) ones, without any reference to a priori knowledge about image content. The 2D-lookup algorithm, which generalizes the well-known co-occurrence matrix approach of texture analysis, is based on two arbitrary image processing operations. By genetic programming, those image operations can be designed and adapted to a given recognition goal of the whole algorithm. The idea to employ such a framework for texture detection is to use a random image as adaptation goal. Despite of the fact that such a task has no exact solution, the system is able to fulfill this task to a certain degree. This degree is related to textureness in the image: the more texture, the higher the degree. The paper exemplifies this approach
Keywords
genetic algorithms; image recognition; 2D-lookup algorithm; arbitrary image processing; blind texture detection; co-occurrence matrix approach; genetic programming; Algorithm design and analysis; Genetic programming; Humans; Image analysis; Image processing; Image recognition; Image segmentation; Image texture analysis; Layout; Object detection;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2001. Proceedings of the 2001 Congress on
Conference_Location
Seoul
Print_ISBN
0-7803-6657-3
Type
conf
DOI
10.1109/CEC.2001.934281
Filename
934281
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