DocumentCode :
3251213
Title :
Using Incompletely Cooperative Game Theory in Mobile Ad Hoc Networks
Author :
Liqiang Zhao ; Jie Zhang ; Kun Yang ; Hailin Zhang
Author_Institution :
Xidian Univ., Xi´an
fYear :
2007
fDate :
24-28 June 2007
Firstpage :
3401
Lastpage :
3406
Abstract :
Recently, game theory becomes a useful and powerful tool to research mobile ad hoc networks (MANETs). Wireless LANs (WLANs) can work under both infrastructure and ad hoc modes, and are the most widely used MANETs. In this paper, we propose a novel concept of incompletely cooperative game theory and use it to improve the performance of WLANs. In this game, firstly, each node estimates the current state of the game (i.e., the number of competing nodes) by detecting the channel. Secondly, each node changes its equilibrium strategy by tuning its local contention parameters based on the estimated game state. Finally, the game is repeated finitely to get the optimal performance. Our simulation results show that the incompletely cooperative game can increase system throughput, and decrease delay, jitter and packet-loss-rate.
Keywords :
ad hoc networks; game theory; mobile communication; wireless LAN; incompletely cooperative game theory; mobile ad hoc networks; wireless LAN; Electronic mail; Game theory; Intserv networks; Laboratories; Media Access Protocol; Mobile ad hoc networks; Peer to peer computing; State estimation; Throughput; Wireless LAN;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications, 2007. ICC '07. IEEE International Conference on
Conference_Location :
Glasgow
Print_ISBN :
1-4244-0353-7
Type :
conf
DOI :
10.1109/ICC.2007.563
Filename :
4289234
Link To Document :
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