• DocumentCode
    3251548
  • Title

    Optimizing neural networks for playing tic-tac-toe

  • Author

    Sungur, Mert ; Halici, Ugur

  • Author_Institution
    Dept. of Electr. & Electron. Eng., Middle East Tech. Univ., Ankara, Turkey
  • Volume
    4
  • fYear
    1992
  • fDate
    7-11 Jun 1992
  • Firstpage
    513
  • Abstract
    A neural network approach for playing the game tic-tac-toe is introduced. The problem is considered as a combinatorial optimization problem aiming to maximize the value of a heuristic evaluation function. The proposed design guarantees a feasible solution, including in the cases where a winning move is never missed and a losing position is always prevented, if possible. The design has been implemented on a Hopfield network, a Boltzmann machine, and a Gaussian machine. The performance of the models was compared through simulation
  • Keywords
    combinatorial mathematics; neural nets; optimisation; Boltzmann machine; Gaussian machine; Hopfield network; combinatorial optimization; heuristic evaluation function; losing position; neural networks; tic-tac-toe; winning move; Games; Neural networks; Optimization methods; Performance evaluation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Neural Networks, 1992. IJCNN., International Joint Conference on
  • Conference_Location
    Baltimore, MD
  • Print_ISBN
    0-7803-0559-0
  • Type

    conf

  • DOI
    10.1109/IJCNN.1992.227268
  • Filename
    227268