DocumentCode :
3252132
Title :
Research on key technologies base Unity3D game engine
Author :
Xie, Jingming
Author_Institution :
Inf. Eng. Inst., Guangzhou Panyu Polytech. Coll., Guangzhou, China
fYear :
2012
fDate :
14-17 July 2012
Firstpage :
695
Lastpage :
699
Abstract :
Game engine is the core of game development. Unity3D is a game engine that supports the development on multiple platforms including web, mobiles, etc. The main technology characters of Unity3D are introduced firstly. The component model, event-driven model and class relationships in Unity3D are analyzed. Finally, a generating NPCs algorithm and a shooting algorithm are respectively presented to show common key technologies in Unity3D.
Keywords :
computer games; software engineering; Unity3D game engine; event driven model; game development core; key technologies; shooting algorithm; Analytical models; Androids; Cameras; Engines; Games; Humanoid robots; Mice; NPC algorithm; Unity3D; game engine; shooting algorithm;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science & Education (ICCSE), 2012 7th International Conference on
Conference_Location :
Melbourne, VIC
Print_ISBN :
978-1-4673-0241-8
Type :
conf
DOI :
10.1109/ICCSE.2012.6295169
Filename :
6295169
Link To Document :
بازگشت