DocumentCode
3252342
Title
Parallel Interactive Ray-Space Rendering Approach and Implementation
Author
Wang He ; Wang Guozhong ; Teng Guowei ; Zhang Zhaoyang
Author_Institution
Shanghai Univ., Shanghai, China
fYear
2009
fDate
14-16 Aug. 2009
Firstpage
1
Lastpage
4
Abstract
A real time interactive ray-space rendering approach is proposed. Multiview video(MW) becomes more and more important in the Held of image processing, and FTV as an application of MW based on ray-space is required to be interactive and real time. Both of the state-of-the-art rendering techniques ray-space and Lightfield have to handle enormous data, thus the complexity of rendering multiviews in real time is very high. The common approaches based on sequential processing or multi-core processing just can render 4 views in real time at most. The proposal can render 16 views which can be controlled by the view control interactive signals in real time. The parallel architecture divided the 16 views into 4 view groups (GOP). The GOPs are being processed simultaneously, thus the rendering time is decreased to 1.08 ms/frame. The simulation shows that the proposal has the same rendering quality as the rendering on software, we implement the approach on FPGA platform, and also test the FPGA design on Modelsim. The implementation results show that the logic resource cost on FPGA platform is only 139 slices.
Keywords
field programmable gate arrays; rendering (computer graphics); video signal processing; FPGA platform; Modelsim; image processing; multiview video; parallel interactive ray-space rendering; view control interactive signal; Costs; Field programmable gate arrays; Image processing; Logic; Multicore processing; Parallel architectures; Proposals; Rendering (computer graphics); Software quality; Software testing;
fLanguage
English
Publisher
ieee
Conference_Titel
Photonics and Optoelectronics, 2009. SOPO 2009. Symposium on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-4412-0
Type
conf
DOI
10.1109/SOPO.2009.5230176
Filename
5230176
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