DocumentCode
3253394
Title
Performance tradeoffs in the VLSI implementation of the sphere decoding algorithm
Author
Burg, A. ; Borgmann, M. ; Simon, C. ; Wenk, M. ; Zellweger, M. ; Fichtner, W.
Author_Institution
Integrated Syst. Lab., Swiss Fed. Inst. of Technol., Zurich, Switzerland
fYear
2004
fDate
2004
Firstpage
93
Lastpage
97
Abstract
Sphere decoding (SD) allows the high-dimensional MIMO maximum likelihood detection problem to be solved with significantly lower complexity than other methods. The SD algorithm has, however, mostly only been analyzed with DSP implementations in mind. We show that VLSI implementations call for new performance metrics, analyze the resulting implementation tradeoffs for the decoding of complex signal constellations, and develop design guidelines and a generic architecture. When using the ℓ ∞-norm for the sphere constraint instead of the ℓ 2-norm, significant reductions in circuit complexity and improvements in tree pruning efficiency are possible at a minimum performance penalty. As a proof of concept, a high performance ASIC implementation is presented.
Keywords
MIMO systems; VLSI; application specific integrated circuits; circuit complexity; decoding; integrated circuit design; maximum likelihood detection; mobile radio; trees (mathematics); DSP implementations; MIMO maximum likelihood detection; VLSI implementation; circuit complexity; complex signal constellations; design guidelines; generic architecture; high performance ASIC; mobile communications; sphere decoding algorithm; tree pruning efficiency;
fLanguage
English
Publisher
iet
Conference_Titel
3G Mobile Communication Technologies, 2004. 3G 2004. Fifth IEE International Conference on
ISSN
0537-9989
Print_ISBN
0-86341-388-9
Type
conf
DOI
10.1049/cp:20040642
Filename
1434443
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