• DocumentCode
    3257334
  • Title

    Ray tracing surfaces of revolution: an old problem with a new perspective

  • Author

    Baciu, George ; Jia, Jinyuan ; Lam, Gibson

  • Author_Institution
    Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., Kowloon, China
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    215
  • Lastpage
    222
  • Abstract
    We present a new subdivision scheme that is shown to improve the performance of ray tracing surfaces of revolution over Kajiya´s (1983) classical work. This is based on a monotonic interval partitioning of a generatrix of a surface of revolution. The algorithm has a search complexity upper bound of O(log(m n)) for m monotonic intervals and n subdivisions for each interval and runs up to three times faster on large scenes. This method also suggests a novel hybrid bounding volume scheme that reduces this number of intersection tests between a ray and the actual object surface
  • Keywords
    computational complexity; computational geometry; lighting; ray tracing; rendering (computer graphics); generatrix; global illumination; hybrid bounding volume scheme; intersection tests; monotonic interval partitioning; monotonic intervals; procedural rendering; ray tracing; search complexity; subdivision scheme; surfaces of revolution; upper bound; Computer graphics; Engines; Layout; Lighting; Partitioning algorithms; Ray tracing; Rendering (computer graphics); Testing; Tree graphs; Upper bound;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International 2001. Proceedings
  • Conference_Location
    Hong Kong
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-1007-8
  • Type

    conf

  • DOI
    10.1109/CGI.2001.934677
  • Filename
    934677