DocumentCode :
3260991
Title :
The impact of augmented reality software with inquiry-based learning on students´ learning of kinematics graph
Author :
Jerry, Tai Fook Lim ; Aaron, Cheng Chi En
Author_Institution :
Sci. Dept., Woodgrove Secondary Sch., Singapore, Singapore
Volume :
2
fYear :
2010
fDate :
22-24 June 2010
Abstract :
In recent decades, many researches have been done on impact of technology on teaching and learning. However, many such studies were done back in 1990s and to-date technology has since improved by leaps and bounds. Hence, there is a need to look into how schools can tap into the current innovative technology and integrate it into the schools´ teaching and learning (T&L). This study uses Augmented Reality (AR) software in the T&L of Science. AR has been widely published in Hollywood movie and often used in the making of special effects in movie. This study uses affordable and powerful AR software that is locally developed and applied on a Physics topic known as Kinematics graph analysis a topic that is difficult for our students to grasp when teaching it. There is also a call for a deeper research work that is not just based on impact of technology, but how to use pedagogy in information communication technology (ICT) based lesson. This study is both qualitative and quantitative that investigates how the impact of technology on the T&L of a Physics topic designed with a sound pedagogy, in form of Inquiry based Learning (IBL). The focus of this study is on the effect of such integration on 40 secondary 3 students´ (15 yrs old) learning attitude and academic achievement, in comparison with 40 controlled students.
Keywords :
augmented reality; computer aided instruction; education; graph theory; IBL; ICT; augmented reality; augmented reality software; information communication technology; innovative technology; inquiry based learning; kinematics graph; Appropriate technology; Augmented reality; Computer aided instruction; Computer science education; Educational institutions; Educational programs; Educational technology; Kinematics; Motion pictures; Physics; augmented reality; component; information communication technology; innovative pedagogy; inquiry based learning; kinematics;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Education Technology and Computer (ICETC), 2010 2nd International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-6367-1
Type :
conf
DOI :
10.1109/ICETC.2010.5529447
Filename :
5529447
Link To Document :
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