DocumentCode
3262439
Title
Using a shifted lens to achieve visual depth in facade projections more efficiently
Author
Treyer, Lukas ; Georgakopoulou, Sofia ; Schmitt, Gerhard
Author_Institution
Dept. of Archit., ETH Zurich, Zurich, Switzerland
fYear
2012
fDate
11-13 July 2012
Firstpage
410
Lastpage
415
Abstract
This paper describes a method for creating spatial illusion projections in a simple yet efficient way. It uses the horizontal and vertical lens shift properties of a virtual camera in a 3D modelling software to produce a normalized image that can be subsequently mapped with a traditional mapping technique, as cornerpin keystone correction for instance, onto a real facade. Our calculations describe how to automatically derive horizontal and vertical shift values. The method was developed during the creation process of a series of projections created with the 3D modelling software “Blender”.
Keywords
augmented reality; solid modelling; 3D modelling software; Blender; cornerpin keystone correction; facade projections; shifted lens; vertical shift values; visual depth; Art; Augmented reality; Cameras; Face; Lenses; Software; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualisation (IV), 2012 16th International Conference on
Conference_Location
Montpellier
ISSN
1550-6037
Print_ISBN
978-1-4673-2260-7
Type
conf
DOI
10.1109/IV.2012.118
Filename
6295846
Link To Document