• DocumentCode
    3264217
  • Title

    Distortion estimation for two-step view synthesis

  • Author

    Dong Zhang ; Jie Liang ; Xiangyang Gong

  • Author_Institution
    Sch. of Eng. Sci., Simon Fraser Univ., Burnaby, BC, Canada
  • fYear
    2013
  • fDate
    8-11 Dec. 2013
  • Firstpage
    93
  • Lastpage
    96
  • Abstract
    In depth-image-based-rendering (DIBR), the quality of the synthesized virtual view depends on that of the depth maps in the reference views. In this paper, we develop a framework to estimate the distortion of the synthesized view when a simplified two-step warping algorithm is used and when there are random errors in the reference depth maps. A graph-based method is developed to obtain the depth and texture distributions in the synthesized view. Experimental results demonstrate the accuracy of the estimated distortion.
  • Keywords
    graph theory; image processing; image texture; rendering (computer graphics); DIBR; depth distributions; depth image based rendering; distortion estimation; graph based method; texture distributions; two step warping algorithm; two-step view synthesis; Accuracy; Cameras; Estimation; Indexes; Noise; Probabilistic logic; Three-dimensional displays; Distortion estimation; View synthesis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Picture Coding Symposium (PCS), 2013
  • Conference_Location
    San Jose, CA
  • Print_ISBN
    978-1-4799-0292-7
  • Type

    conf

  • DOI
    10.1109/PCS.2013.6737691
  • Filename
    6737691