DocumentCode :
3268533
Title :
Every Permutation CSP of arity 3 is Approximation Resistant
Author :
Charikar, Moses ; Guruswami, Venkatesan ; Manokaran, Rajsekar
Author_Institution :
Dept. of Comput. Sci., Princeton Univ., Princeton, NJ, USA
fYear :
2009
fDate :
15-18 July 2009
Firstpage :
62
Lastpage :
73
Abstract :
A permutation constraint satisfaction problem (permCSP) of arity k is specified by a subset LambdasubeSk of permutations on {1,2,...,k}. An instance of such a permCSP consists of a set of variables V and a collection of constraints each of which is an ordered k-tuple of V. The objective is to find a global ordering sigma of the variables that maximizes the number of constraint tuples whose ordering (under sigma) follows a permutation in Lambda. This is just the natural extension of constraint satisfaction problems over finite domains (such as Boolean CSPs) to the world of ordering problems. The simplest permCSP corresponds to the case when Lambda consists of the identity permutation on two variables. This is just the maximum acyclic subgraph (MAS) problem. It was recently shown that the MAS problem is unique-games hard to approximate within a factor better than the trivial 1/2 achieved by a random ordering. Building on this work, in this paper we show that for *every* permCSP of arity 3, beating the random ordering is unique-games hard. The result is in fact stronger: we show that for every LambdasubePisube S3, given an instance of permCSP(Lambda) that is almost-satisfiable, it is hard to find an ordering that satisfies more than Pi/6 +epsiv of the constraints even under the relaxed constraint Pi (for arbitrary epsiv> 0). A special case of our result is that the *Betweenness* problem is hard to approximate beyond a factor 1/3. Interestingly, for *satisfiable* instances of Betweenness, a factor 1/2 approximation algorithm is known. Thus, every permutation CSP of arity up to 3 resists approximation beyond the trivial random ordering threshold. In contrast, for Boolean CSPs, there are both approximation resistant and non-trivially approximable CSPs of arity 3.
Keywords :
constraint theory; game theory; graph theory; Boolean CSP; constraint tuples; maximum acyclic subgraph; permutation CSP; permutation constraint satisfaction problem; unique-games hard; Approximation algorithms; Computational complexity; Computer science; Immune system; Polynomials; Resists; approximation resistance; betweenness; hardness of approximation; permutation constraint satisfaction problems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Complexity, 2009. CCC '09. 24th Annual IEEE Conference on
Conference_Location :
Paris
ISSN :
1093-0159
Print_ISBN :
978-0-7695-3717-7
Type :
conf
DOI :
10.1109/CCC.2009.29
Filename :
5231219
Link To Document :
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